Ready player me unity sdk9/5/2023 ![]() ![]() ![]() Select Player Settings and make the following changes: Select the option called Android and then click on Switch Platform. Click on File → Build Settings, this will open a Build settings window. ![]() To make sure the build runs correctly on our Android device, we need to make sure the Unity’s Build and Player Setting are correctly configured. Setting Up Unity for Android Development. It will lead to duplication and you will be shown several error messages. ⚠️ Make sure you uncheck Newtonsoft Json before hitting Import as that package would already be present in your project. There are many ways by which you can import the SDK into Unity, you can either drag and drop it into the Project panel or you can import the package from the Unity Editor toolbar via Assets → Import Package → Custom Package → Then from the file explorer select the ReadyPlayerMe Unity package or Right-click in the Project Panel and choose Import Custom Package.Ī window will pop up. Right-click on Ready Player Me_v1.7.0.unitypackage → Then, click on Download → Save it at a path of your choice. ![]() Under the Latest release section, click on Download the latest version of the Unity SDK. Open the Ready Player Me documentation, then click on Unity Avatar SDK Download. Note: Make sure you are using Unity version 2019LTS or above The Ready Player Me SDK can be imported into Unity in a few simple steps:Ĭreate a new Unity Project, you can either use just standard 3D or 3D core with URP. This blog focuses on how we integrate the web view on an android application. This avatar can later be used in our application. The Ready Player Me Unity SDK allows us to use the web view on a mobile app to create an avatar and add it to the scene. ![]()
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